Just Another TPK

Standard

So the adventurers went down tonight in a dragon’s lair in the Rise of Tiamat adventure. A few bad dice rolls combined with a hesitancy to act caused the party to tumble one by one. The green dragon Chuth and his minions destroyed the party.

Lucky for them the adventure has a safety valve at this point to allow for their factions to revive them. I think the adventurers will feel a little less reckless next session as they won’t always be revived. As they said in Bad Boys Two, sh*t just got real.

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